世界視訊!程序:三子棋游戲

2023-01-06 18:31:24 來源:51CTO博客


(相關(guān)資料圖)

頭文件game.h

#define _CRT_SECURE_NO_WARNINGS//頭文件#include#include #include //定義行列#define ROW 3#define COL 3//函數(shù)聲明void menu();void InitBoard(char board[ROW][COL], int row, int col);void DisplayBoard(char board[ROW][COL], int row, int col);void player(char board[ROW][COL], int row, int col);void computer(char board[ROW][COL], int row, int col);int is_win(char board[ROW][COL], int row, int col);

游戲的實現(xiàn)game.c

#include"game.h"void menu(){     printf("*******************\n");    printf("******1.start******\n");    printf("*******************\n");    printf("******0.exit*******\n");    printf("*******************\n");    printf("請輸入你選擇的游戲模式\n");}void InitBoard(char board[ROW][COL], int row, int col)//初始化棋盤{    int i = 0;    int j = 0;    for (i = 0; i < row; i++)    {        for (j = 0; j < col; j++)        {            board[i][j] = " ";        }    }}void DisplayBoard(char board[ROW][COL], int row, int col)//展示棋盤{    int i = 0;    int j = 0;    for (i = 0; i < row; i++)    {        for (j = 0; j < col; j++)        {            printf(" %c ", board[i][j]);            if (j < col - 1)            {                printf("|");            }        }        printf("\n");        if (i < row - 1)        {            for (j = 0; j < col; j++)            {                printf("---");                if (j < col - 1)                {                    printf("|");                }            }            printf("\n");        }    }}void player(char board[ROW][COL], int row, int col)//玩家下棋{    int x = 0;    int y = 0;    printf("選擇你要下的坐標(biāo)\n");    while (1)    {        loop:            scanf("%d%d", &x, &y);            printf("\n");            if (x >= 1 && x <= 3 && y >= 1 && y <= 3)            {                if (board[x - 1][y - 1] == " ")                {                    board[x - 1][y - 1] = "*";                    break;                }                else                {                    printf("輸入的坐標(biāo)被占用,請重新輸入\n");                    goto loop;                }            }            else            {                printf("輸入的坐標(biāo)有誤,請重新輸入\n");            }    }}void computer(char board[ROW][COL], int row, int col)//電腦下棋{    while (1)    {        int x = rand() % row;        int y = rand() % col;//只輸出0 1 2        if (board[x][y] == " ")        {            board[x][y] = "#";            break;        }    }}int is_win(char board[ROW][COL], int row, int col)//判斷輸贏{    int i = 0;    int j = 0;    for (i = 0; i < row; i++)//判斷按行3個獲勝    {        if (board[i][0] == board[i][1] && board[i][0] == board[i][2] && board[i][0] != " ")        {            if (board[i][0] == "*")            {                printf("玩家獲勝\n");                return 2;            }            else if (board[i][0] == "#")            {                printf("電腦獲勝\n");                return 1;            }        }    }    for (j = 0; j < col; j++)//判斷按列3個獲勝    {        if (board[0][j] == board[1][j] && board[0][j] == board[2][j] && board[0][j] != " ")        {            if (board[i][0] == "*")            {                printf("玩家獲勝\n");                return 2;            }            else if (board[i][0] == "#")            {                printf("電腦獲勝\n");                return 1;            }        }    }    if (((board[0][0] == board[1][1] && board[0][0] == board[2][2]) || (board[0][2] == board[1][1] && board[0][2] == board[2][0]))&&board[1][1]!=" ")    {//判斷按對角線獲勝        if (board[1][1] == "*")        {            printf("玩家獲勝\n");            return 2;        }        else        {            printf("電腦獲勝\n");            return 1;        }    }    int ret2=is_full(board, ROW, COL);//判斷是否平局    if (ret2 == 1)    {        printf("平局了\n");        return 0;    }    else    {        return 3;    }}int is_full(char board[ROW][COL], int row, int col){    int i = 0;    int j = 0;    for (i = 0; i < row; i++)    {        for (j = 0; j < col; j++)        {            if (board[i][j] == " ")            {                return 0;//沒下滿            }        }    }    return 1;//下滿了}

游戲的測試的主程序

#include"game.h"void game(){  char board[ROW][COL] = { 0 };  InitBoard(board, ROW, COL);//初始化棋盤  DisplayBoard(board, ROW, COL);//打印棋盤  while (1)  {    player(board, ROW, COL);    system("cls");    int ret=is_win(board, ROW, COL);    if (ret == 2)    {      break;    }    else if (ret == 1)    {      break;    }    else if (ret == 0)    {      break;    }        computer(board, ROW, COL);    DisplayBoard(board, ROW, COL);    ret=is_win(board, ROW, COL);    if (ret == 2)    {      break;    }    else if (ret == 1)    {      break;    }    else if (ret == 0)    {      break;    }  }}void test(){  int input = 0;  do  {      menu();    scanf("%d", &input);//1.開始游戲0.退出游戲    system("cls");    switch (input)    {    case 1:      game();      break;    case 0:      printf("游戲結(jié)束退出程序");      break;    default:      printf("輸入數(shù)據(jù)有誤,請重新輸入");      break;    }  } while (input);}int main(){  srand((unsigned int)time(NULL));  test();  return 0;}

標(biāo)簽: 游戲結(jié)束 游戲模式 開始游戲

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